The Civilization 6 Tradition Victory shouldn’t be a easy one. A minimum of not on the floor. There’s been an excessive amount of confusion how precisely it really works proper from the get go along with Civ 6 – the truth is even with Civ 5 it was one thing developer Firaxis needed to wrestle with.
Because of some good quaint arithmetic from the group nevertheless, there’s now, eventually, sufficient data to place collectively a correct information on find out how to win the Tradition Victory, find out how to earn International and Home Vacationers, plus explaining how Tourism works, and how Tradition impacts it.
We have assembled this information based mostly on a mixture of in-game data, our personal testing, and conversations we have held with Firaxis confirming a number of the particulars. It is also price noting the work achieved by the group, significantly CivFanatics discussion board consumer Victoria, discovered right here. You can even discover any of the components talked about within the recreation’s .exe recordsdata – though we advocate you do not go fiddling round in there except you already know what you are doing!
In case you’re searching for extra resource-focused Civ 6 guides, in the meantime, we even have pages on find out how to earn Gold, find out how to earn Religion, and find out how to earn Science in Civ 6, too.
A fast be aware: we have refreshed out Civ 6 guides for the sport’s launch on Nintendo Change, however simply remember that they include data relating to the Rise and Fall DLC in addition to the bottom recreation, which implies some issues solely apply when you have that DLC! In any other case… crack on!

How does Tradition Work and the way do you earn a Tradition Victory?
First issues first, here is the precise definition of a Civ 6 Tradition Victory:
- To win a Tradition Victory, you could have extra visiting International Vacationers than some other Civ has Home Vacationers of their very own.
With that in thoughts, we have to know find out how to earn International Vacationers, but in addition find out how to earn Home Vacationers – each so we will cease different Civs from incomes them and make our lives simpler, and so we will ‘defend’ in opposition to different Civs going for the Tradition Victory with a considerable amount of Home Vacationers of our personal. How can we do this? We’ll dive into the specifics additional down, however for now all you could know is you do it by incomes Tradition.
Tradition, as you will in all probability know, is the pink stuff. Indicated with a pink/purple musical image (a Treble clef, because it’s identified), Tradition works a lot the identical as Science: there is a gauge monitoring how a lot you are incomes per flip within the high left nook of the display, a collection of buildings, Nice Individuals, and modifiers which assist you earn it; and there is now a brand new Civics tree, which works similar to Science’s Tech tree, that unlocks Civics as you earn Tradition and progress by the sport. We have summarised them under, however skip forward previous that massive record if it is Tourism you are after!
Listing of the way to earn Tradition:
Tradition Supply | Kind | Cultural Impact |
---|---|---|
Theatre Sq. | District | +1 Tradition for every adjoining Surprise. +0.5 Tradition for every adjoining District. Specialists grant +2 Tradition every. |
Amphitheater | Theatre Sq. Constructing | +2 Tradition |
Archaeological Museum | Theatre Sq. Constructing | +2 Tradition |
Artwork Museum | Theatre Sq. Constructing | +2 Tradition |
Broadcast Heart | Theatre Sq. Constructing | +4 Tradition |
Amber | Luxurious Sources | +1 Tradition |
Espresso | Luxurious Sources | +1 Tradition |
Jade | Luxurious Sources | +1 Tradition |
Marble | Luxurious Sources | +1 Tradition |
Silk | Luxurious Sources | +1 Tradition, +1 Tradition with Plantation and Oral Custom |
Cotton | Luxurious Sources | +1 Tradition with Plantation and Oral Custom |
Dyes | Luxurious Sources | +1 Tradition with Plantation and Oral Custom |
Spices | Luxurious Sources | +1 Tradition with Plantation and Oral Custom |
Sugar | Luxurious Sources | +1 Tradition with Plantation and Oral Custom |
Citrus | Luxurious Sources | +1 Tradition with Plantation and Oral Custom |
God of the Open Sky | Beliefs / Pantheons | +1 Tradition from Pastures |
Oral Custom | Beliefs / Pantheons | +1 Tradition from Banana, Citrus, Cotton, Dyes, Silk, Spices, and Sugar Plantations |
Lay Ministry | Beliefs / Pantheons | +1 Tradition from every Theatre Sq. distric in cities following this Faith |
World Church | Beliefs / Pantheons | +1 Tradition for each 5 followers of the Faith in different Civs |
Choral Music | Beliefs / Pantheons | Shrines and Temples present Tradition equal to their intrinsic Religion output. |
Meritocracy | Insurance policies | +1 Tradition for every speciality district constructed |
Commerce Confederation | Insurance policies | +1 Tradition from worldwide Commerce Routes |
Raj | Insurance policies | +2 Tradition from every Metropolis-State you’re Suzerain of |
Grand Opera | Insurance policies | +100% Tradition from Theatre Sq. builings |
Market Economic system | Insurance policies | +2 Tradition from worldwide Commerce Routes for every strategic useful resource improved on the vacation spot Civ |
Collective Activism | Insurance policies | +10% Tradition per Metropolis-State you’re Suzerain of. |
Broadway | Wonders | +20% Tradition within the metropolis the place it’s constructed |
Chichen Itza | Wonders | +2 Tradition for all Rainforest tiles on this metropolis |
Colosseum | Wonders | +2 Tradition for all Metropolis Facilities inside 6 miles |
Cristo Redentor | Wonders | +4 Tradition |
Estadio do Maracanã | Wonders | +6 Tradition in every metropolis of your civ. |
Forbidden Metropolis | Wonders | +5 Tradition |
Nice Pyramids | Wonders | +2 Tradition |
Oracle | Wonders | +1 Tradition |
Potala Palace | Wonders | +2 Tradition |
Sydney Opera Home | Wonders | +8 Tradition |
St. Basil’s Cathedral | Wonders | +1 Cultra from all Tundra tiles for this metropolis |
Cliffs of Dover | Pure Wonders | +3 Tradition on marvel tiles. |
Lifeless Sea | Pure Wonders | +2 Tradition on marvel tiles. |
Eyjafjallajökull | Pure Wonders | +1 Tradition on adjoining land tiles. |
Hạ Lengthy Bay | Pure Wonders | +1 Tradition on marvel tiles. |
Lake Retbba | Pure Wonders | +2 Tradition on marvel tiles. |
Matterhorn | Pure Wonders | +1 Tradition to adjoining tiles |
Pantanal | Pure Wonders | +2 Tradition on marvel tiles |
Piopiotahi | Pure Wonders | +1 Tradition to adjoining tiles |
Tsingy de Bemaraha | Pure Wonders | +1 Tradition to adjoining tiles |
Uluru | Pure Wonders | +2 Tradition to adjoining tiles |
Movie Studio | Constructing | +4 Tradition (America) |
Nice Wall | Constructing | +1 Tradition for every adjoining Nice Wall (China, requires Castles) |
Sphinx | Constructing | +1 Tradition (Egypt) |
Chateau | Constructing | +2 Tradition, +2 Tradition if adjoining to a Surprise (France) |
Electronics Manufacturing unit | Constructing | +4 Tradition after researching Electrical energy Tech (Japan) |
Ziggurat | Tile Enchancment | +1 Tradition if adjoining to a river, +1 Tradition with Pure Historical past (Sumeria) |
Acropolis | District | Replaces Theatre Sq..+1 Tradition from every adjoining Surprise, +1 Tradition from every adjoining District, +2 Tradition from specialists, +2 Tradition if adjoining to Metropolis Centre (Greece) |
Gorgo | Chief Bonus | Awards Tradition equal to 50% of Fight Power of defeated items. |
Pericles | Chief Bonus | +5% Tradition for every Metropolis-State you are Suzerain of. |
Peter | Chief Bonus | +1 Tradition for Commerce Routes for each 3 Civics the vacation spot Civ is forward of you. |
Saladin | Chief Bonus | +10% Tradition from worship buildings. |
Jadwiga | Chief Bonus | Relics present +2 Tradition. |
Seondeok | Chief Bonus | +10% Tradition from all cities with a longtime Governor. |
Wilhelmina | Chief Bonus | +1 Tradition from Commerce Routes to international cities. |
Nice Work of Music | Nice Works | +4 Tradition every |
Nice Work of Writing | Nice Works | +4 Tradition every |
Nice Work of Artwork | Nice Work | +3 Tradition every, doubled when themed |
Artifact | Nice Works | +3 Tradition every, doubled when themed |
Alright, so we all know find out how to earn Tradition, however how does that affect on Home and International Tourism, seeing because it’s people who we have to win?

How Home Vacationers and Tradition work in Civilization 6
Now that we all know what’s wanted to win a Tradition Victory – extra visiting International Vacationers than some other Civ’s personal Home Vacationers – it is time to dive somewhat deeper, beginning with Home Vacationers and Tourism.
Home Vacationers are your technique of defending in opposition to one other Civ profitable the Tradition Victory – the extra you will have, the extra International Vacationers one other Civ should earn to win – so it is essential to know the way Home Tourism works – to not point out the very fact it additionally means that you can goal different Civs’ sources of Home Tourism to make your Tradition Victory simpler, too.
You may view the Home Vacationers of a given Civ by wanting on the Tradition Victory panel from the Victory display discovered within the high proper. Home Vacationers for a Civ are indicated by the quantity underneath their Civ’s title, subsequent to the colour-corresponding suitcase. Frustratingly hidden, till uncovered from the sport’s recordsdata by the group (which we have since checked with Firaxis), here is find out how to discover it:
Home Tourism components:
- Home Vacationers = (Whole Tradition + Whole Civic Inspiration Tradition) / 100
To make clear these phrases somewhat, the Whole Tradition is the overall quantity you have accrued over the course of your recreation, while Whole Civic Inspiration Tradition is the overall quantity of Tradition you have earned by the Inspiration boosts to your Civic Tree progress.
You do not truly have to know the particular figures for both of these parts (you may work them out if you really want to, by totalling up all of the Tradition prices of boosted Civics, discovered within the Civic Tree – Inspirations unlock 50% (or 60% for China) of a Civic’s required Tradition – after which working backwards in your Whole Tradition). Mainly, the 2 of them collectively make your ‘actual’ complete Tradition as Inspirations are mainly free Tradition in direction of unlocking a particular Civic), and so Home Tourism is mainly all of the Tradition you have earned, divided by 100.
What this helps you with although is understanding that, if you wish to cease different Civs from accruing a considerable amount of Home Vacationers themselves, you could hit their Tradition revenue and, if attainable, forestall them from unlocking too many Civic Inspiration boosts. Likewise, if you wish to guard in opposition to one other Civ profitable the Tradition Victory, you could generate giant quantities of Tradition and unlock giant numbers of Civic Inspiration boosts your self.
How International Vacationers, Tourism, and Tradition work in Civilization 6
This is the place issues get somewhat extra difficult – but in addition way more attention-grabbing.
Successful the Tradition Victory, as we all know, is all about incomes giant numbers of visiting International Vacationers – however how do you earn International Vacationers, and the way do the figures present in recreation in your Tourism and Tradition issue into that?

What we already know is that the variety of International Vacationers visiting from a given Civ is proven because the quantity subsequent to the brown suitcase within the Tradition Victory panel, within the row of that Civ (picture on the proper makes this somewhat clearer). All of the numbers in that column totalled up, then, makes your complete International Vacationers, and you may see how shut you’re to your goal within the quantity within the high proper of that panel.
Your aim, then, is to extend your visiting International Vacationers to the purpose the place you will have that required quantity for victory (within the picture, I’ve 247 out of the required 350 International Vacationers). How can we do this? Nicely, International Vacationers are greatest defined with an analogy.
International Vacationers work so much like Nice Individuals: every flip you earn a certain quantity of Nice Individuals Factors. If you hit a sure threshold, say 1,000 Nice Individuals Factors, you will earn a Nice Particular person. You need to earn plenty of Nice Individuals over the course of a recreation. International Vacationers work in the identical method besides the issue is that threshold, not like the one for Nice Individuals, is hidden, so up till now it has been very onerous to see how one can earn International Vacationers and gauge how nicely you are doing at incomes them in your recreation.
Now nevertheless, we all know that the additional previous the hidden Whole Tourism Threshold our Tourism from a Civ is, the extra International Vacationers that Civ sends. Once more, following some checks with Firaxis and checks of our personal, we additionally now know the precise components for determining that the Threshold, which the truth is will depend on what number of civilizations there are within the recreation.
Hidden Whole Tourism Threshold components:
- Hidden Whole Tourism Threshold = Variety of Civilizations within the recreation x 150
International Vacationers components:
- International Vacationers despatched from a given Civ = Whole Lifetime Tourism from that Civ / Hidden Whole Tourism Threshold
Let’s outline these phrases once more yet one more time for some readability:
- Whole Lifetime Tourism – The full quantity of Tourism (not Vacationers, it is a separate measure altogether) earned from a Civilization. This may be discovered by hovering over a Civ’s title within the Tradition Victory panel. Tourism works in an analogous method to Nice Particular person Factors.
- Hidden Whole Tourism Threshold – The quantity of Tourism required to earn one other International Vacationer from that Civ.
Time for an instance! This could hopefully make clear any residual confusion right here, because it undoubtedly took us somewhat time to get our heads round:

On this specific recreation, I am enjoying as America. There are eight Civilizations within the recreation, together with me, and one of many international Civs is Greece. Let’s do the sums with the figures from that recreation:
- Hidden Whole Tourism Threshold: 8 x 150 = 1,200
- Lifetime Tourism from Greece: 54,176
- International Vacationers despatched from Greece: 54,176 / 1,200 = 45
So on this recreation of 8 Civs, for each 1,200 Whole Lifetime Tourism I get from Greece, I get one Vacationer. I’ve earned 45 Vacationers to this point (be aware that the figures for International Vacationers are at all times rounded right down to the closest entire quantity), and may work out that I am going to have to hit 55,200 Liftime Tourism from Greece to earn one other International Tourism from that Civ.
Okay, so I’ve obtained to earn numerous Tourism from Greece then if I need to hit my Whole International Vacationers goal of 350 (once more, see high proper of picture). Thankfully, they’re simply one of many eight Civs within the recreation. However how do I learn the way a lot Tourism-per-turn I am incomes from a Civ, and the way can I earn extra, quicker, to get these treasured International Vacationers?
Nicely, Tourism-per-turn from a given Civ comes from two issues:
- Vacationer Sights (our title) – Sure objects in recreation, from Wonders to Nice Works, that give you uncooked Tourism-per-turn. These are listed additional under.
- Tourism Modifiers – Issues which multiply your Tourism-per-turn by a certain quantity, akin to sure Civics, Insurance policies, or Nice Individuals. Once more, way more on these under.
Vacationer Sights are sadly not listed in full anyplace in-game. You should use the Tourism Map Lens and hover over every bubble to get a little bit of an thought, however that is cumbersome. We record them in full under so that you can attempt to clear this up.

Tourism Modifiers, once more, are onerous to seek out in full in-game. You may see a few of them in hover-over menus of the Tourism Map Lens, and others hovering over the browns suitcases within the Tradition Victory panel. As with Sights, we record these in full within the subsequent part.
Tourism-per-turn, from a person Civ, is offered to view in-game however considerably obscured. It is the quantity simply above Lifetime Tourism, which can also be proven from hovering over a Civ’s brown suitcase within the Tradition Victory panel. That is proven as “Tourism (present)” in-game, however represents how a lot you get every flip from that Civ.
Importantly, that is not the determine proven on the high of your display, which is described as “Tourism per flip” in-game. That quantity is your uncooked, pre-modifier Tourism-per-turn calculated earlier than any of the sport’s numerous Tourism Modifiers are utilized, and so may be complicated – you might enhance that quantity on the high of your display, as an example, however have adverse modifiers that really imply you are still incomes fewer Vacationers-per-turn from every Civ.
Going again to the instance recreation then, at 428 Tourism-per-turn then (see the identical picture above), I am going to get one other International Vacationer from Greece in three turns.

Vacationer Sights, Tourism Modifiers, and find out how to earn International Vacationers in Civilization 6
Lastly, we will get right down to a little bit of technique!
We now know that to win the sport we want plenty of International Vacationers. To get International Vacationers, we want plenty of Tourism-per-turn, and to get plenty of Tourism-per-turn, we want Vacationer Sights and Tourism Modifiers. With that in thoughts, here is the essential stuff:
Listing of the way to earn Tourism:
- Wonders: 2 Tourism-per-turn, + 1 Tourism-per-turn per period after they had been accessible.
- Holy Metropolis (metropolis the place your Faith is based): 8 Tourism-per-turn (Spiritual)
- Spiritual Relics: 8 Tourism-per-turn (Spiritual)
- Nice Works of Writing: 4 Tourism-per-turn
- Nice Works of Music: 3 Tourism-per-turn
- Nice Works of Artwork: 2 Tourism-per-turn, doubled when themed
- Archeological Artifact: 3 Tourism-per-turn, doubled when themed
- Seaside Resorts: Tourism-per-turn = 1 x Tile Attraction
- Nationwide Parks: Tourism-per-turn = 1 x every Tile’s Attraction within the Park
- Campuses: 10 Tourism-per-turn provided that you utilize the Nice Service provider Jamsetji Tata
- Industrial Zones: 10 Tourism-per-turn provided that you utilize the Nice Service provider Masaru Ibuka
- Flight: generates identical quantity of Tourism-per-turn as Tradition-per-turn earned from tile enhancements.

On high of those there are Modifiers. Modifiers multiply the Tourism-per-turn earned from sure Tourism Sights by a proportion. A fast be aware on Spiritual Tourism – something marked “Tourism-per-turn (Spiritual)” under is a Modifier which solely impacts sources of Spiritual Tourism. These are Holy Cities and Relics, that are additionally marked within the record above with (Spiritual) so you already know what’s affected. One other be aware: not all Modifiers are proven in-game. There isn’t any indication, for instance, {that a} 75% increase to Tourism from Commerce Routes is definitely the 25% commonplace, plus the 50% from On-line Communities; likewise, Chief or Civ-specific bonuses, like that of the Movie Studio, are solely proven within the Tourism Lens after hovering over a district. Mainly, it is simpler to make use of the record under if you wish to get an thought of what is inflicting a lift to what:
Listing of Tourism Modifiers:
- Civ Bonus – America: Movie Studio gives +100% Tourism-per-turn from any Civ that reaches the Trendy Period.
- Civ Bonus – France: +100% Tourism-per-turn from Wonders.
- Commerce Routes: +25% Tourism-per-turn from Civs you will have a Commerce Route with.
- Open Borders: +25% Tourism-per-turn from from Civs you will have Open Borders with.
- Coverage – On-line Communities: +50% Tourism-per-turn from Civs you will have a Commerce Route with.
- Coverage – Satellite tv for pc Broadcasts: +100% Tourism-per-turn from Nice Works of Music.
- Tech – Printing: +100% Tourism-per-turn from Nice Works of Writing.
- Tech – Computer systems: +100% Tourism-per-turn.
- Civic – Enlightenment: -50% Tourism-per-turn (Spiritual) from any Civ that has unlocked this Civic.
- Spiritual Perception – Reliquaries: +200% Tourism-per-turn (Spiritual) from Relics.
- Nice Particular person – Sara Breedlove (Service provider): +25% Tourism-per-turn from different Civs you will have a Commerce Path to.
- Nice Particular person – Melitta Bentz (Service provider): +25% Tourism-per-turn from different Civs you will have a Commerce Path to.
- Nice Particular person – Mary Leakery (Scientist): +200% Tourism from Artifacts.
- Differing Faith: Relics earn -50% Tourism-per-turn (Spiritual) from Civs with a distinct Faith to you.
- Differing Governments: Defined under.
The Differing Governments modifier requires one other record of its personal, due to the truth that every Authorities sort (Oligarchy, Fascism, and so forth.) has a hidden variety of its personal that elements in to how a lot of a adverse modifier you will get for a differing Authorities.
This is find out how to work it out, adopted by a listing of Governments and their hidden numbers, for locating out how a lot of a adverse affect having totally different Governments gives you:
Totally different Authorities Modifier Formulation and stats:
- Differing Authorities Modifier = (GovA + GovB) x 3
- Chieftain: 0
- Autocracy: -2
- Oligarchy: -2
- Classical Republic: -2
- Monarchy: -3
- Theocracy: -4
- Service provider Republic: -2
- Fascism: -5
- Communism: -6
- Democracy: -3
So for instance, if I had been a Democracy and one other Civ was Fascist, that may be (-5 + -6) x 3 = -24% Tourism-per-turn. So I am shedding virtually 1 / 4 of my Tourism-per-turn from that Fascist Civ due to our Authorities varieties!
In case your lust for Civilization 6 data remains to be going sturdy, enlargement house owners ought to check out our Civ 6 Rise and Fall information hub which takes you thru the fundamentals of all the pieces new, while we’ve devoted pages on Governors and Loyalty, together with find out how to earn Golden Ages, Period Factors and Period Rating by Historic Moments, and a full record of latest Civs in Civ 6 Rise and Fall and different DLC. In any other case, our Civilization 6 information, ideas and methods covers the necessities earlier than you grasp early recreation, mid-game and late-game methods. We even have tips about the brand new Districts function, a Leaders record with their Traits and Agendas, plus the most effective methods to get Gold, Science, and Religion, find out how to win by Spiritual Victory, and find out how to earn the elusive Science Victory and Army domination victory. Lastly, here is the Tradition Victory, International Tourism, and Home Tourism defined in depth.
One of the best ways to earn a Tradition Victory in Civilization 6
To conclude all of this, then, here is a pleasant abstract of our recommendation for incomes your self a Tradition Victory:
- Your foremost goal – Create Vacationer Sights, and handle Tourism Modifiers, to earn plenty of Tourism-per-turn, which is able to earn you the International Vacationers which are wanted for victory.
- Construct giant quantities of Tradition and earn as many Civic Tree Inspiration boosts as attainable – to construct up excessive Home Tourism and thus forestall different Civs from profitable a Tradition Victory.
- Handle your progress – Within the Tradition Victory display, hover over the brown suitcase by every Civ to see your Tourism-per-turn from them, your Whole Tourism from them, and some of the Modifiers affecting it. Use the determine by the brown suitcase on the high of your display, subsequent to your Gold revenue, to verify how a lot uncooked, pre-Modifier Tourism-per-turn you are incomes for a extra normal thought.
- Handle your pre-Modifier Tourism-per-turn by creating Vacationer Sights – to create a considerable amount of Tourism-per-turn, which in flip will increase your International Vacationers.
- Handle your Tourism-per-turn from every Civ by utilizing Modifiers – take into consideration opening your borders and getting out commerce routes as quickly as you may, to as many Civs as attainable. You can even unlock The Enlightenment Civic to decelerate one other Civ’s Tourism from you if they’re specializing in Tourism from Spiritual Relics.
- Take into consideration your alternative of Authorities – this might offer you a fairly brutal adverse modifier to your Tourism-per-turn (when you have Fascism, and one other Civ has Communism, that is -33% Tourism-per-turn to each of you). The trail of least resistance is Chieftain – Classical Republic – Service provider Republic – Democracy, however that is provided that you do not know what different Governments there are. It is likely to be useful to change to a different if it is the dominant Authorities-type within the recreation.
- Think about a Spiritual Rush – a Spiritual Tourism technique is without doubt one of the quickest methods to earn a Tradition Victory, due to the huge increase to Tourism-per-turn from the Reliquaries Perception. If you may get plenty of Relics early on, unfold your Faith nicely to keep away from Differing Faith Modifiers, and unlock that Perception shortly, it is a doubtlessly sensible method to rush a Tradition Victory. To counter it unfold a Faith of your personal, beat rivals to the Reliquaries Perception, amass Tradition shortly for Home Vacationers, shut borders and commerce to that Civ, or unlock The Enlightenment Civic as quickly as attainable!
- Assault different Civs’ supply of Tradition – this can decrease the pace at which they generate Home Vacationers, and help you catch up within the race. Hit Theatre Districts and Archeological Museums with army assaults, purchase, steal, or commerce for his or her artworks to stop theming bonuses, or scale back their Faith’s affect in the event that they’re utilizing it to accumulate Tradition!
